More about me
While I specialize in game music and boss design, I do a decent amount of graphic design, programming, and pixel art as well. I've also dabbled in everything from creative writing to photography, mid-poly 3D modeling and animation, sound design, web widget and (pre-LLM) chatbot development, and video editing!
Aside from making things, I also enjoy gathering and sharing resources & learning materials. One of my goals in life is to help raise awareness of the vast amounts of free knowledge and tools available for game development & other crafts, and do my part in making them as accessible to everyone as possible.
I'm currently looking for part-time, remote opportunities to collaborate with a team on projects (games or software). I've taken lead roles in past projects, though I prefer hands-on work and assisting others over managerial duties. I'm also not as knowledgeable in any language, field, or software as a specialized developer, but I enjoy learning on the job. If you think I'd be a good fit for your company or team, please get in touch!
Excellent things in life
Birds and works that prominently feature them
My friends and family
Anything made by Greg Lobanov or raocow
People of color and the LGBTQIA+ and neurodiverse communities
Animal Crossing, Sonic, Pokemon, Kirby, Zelda, Dragon Quest, Castlevania, and many other game franchises
Boss Design
Note: as of writing this, all examples in this section are from non-profit fan games. These clips are strictly meant to convey the game design and overall presentation of each boss fight and I do not claim authorship or creation of every individual graphic or character seen in them.







































